ELVENTOLABS

Work/04

Relay

Four players. One signal. A bridge that leaves if the team hesitates.

Genre
Co-op
Platforms
PC, Mobile
Engine
Unreal
Status
Playable prototype
Year
2026

Where the model sits

Bridge layouts are generated from gap rules. The pass is hand-tuned. The model arranges the floor. Players still make the pass.

The fantasy

A party co-op game. The signal has to cross a bridge that falls where players wait. Only one player holds it. Passing is the whole verb.

Cooperation is physical. Someone has to be in the right place when the signal arrives. Color tells you who holds it, and the bridge behind the carrier is already leaving.

Pillars

  1. 01

    One verb

    Catch, carry, pass. Everything else is a place to stand.

  2. 02

    The bridge is the timer

    It falls behind the carrier. Speed is a group decision.

  3. 03

    Readable at a glance

    The holder glows. Teammates read the pass before they hear it.

In the current build

  • A local toy for two players on one keyboard
  • One bridge with three gaps
  • Four-player online is the next build, after the pass feels fair
  • Generated gap layouts on one hand-tuned pass